Saturday, 7 May 2011

[P2] Development Images (Post 2) - Sketch Models

[P2]

Regarding the structure of my model, I experimented mostly between sectioning, slotting and/or tying my model together:

(1) Focused on the twisted effect that my 3DS Max model had:



(2) Twists on the side of the model and took the cross shape that my 3DS Max model would have if sectioned.
(3) Here I applied the two points that my 3DS Max model has which go through the sectioned cuts:


 (4) I took the shape of my 3DS Max model but without its twist, it is tied around the edge to hold together also for part of the design in itself:


(5) Kept the straight effect but added more sides which are slotted and tied together in the middle:

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